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Resident Evil 7: Biohazard - Props and assets

I was responsible for the creation of these game assets. I did modelling, texturing and shading.
Software used: zBrush, Maya, Photoshop, Quixel Suite.

Resident Evil 7: Biohazard - D-Series mummified corpse

Resident Evil 7: Biohazard - Shadow Puzzle pieces